Mindblown: a blog about philosophy.
1). I learned a lot during this project because I never did a game design before. So, I learned how to put architecture and materials into unreal engine where I was able to create the look of my game and what it is about. 2). The easy thing about this project was coming up with…
I learned the basics about photoshop and some interesting techniques that I never knew about. The easiest thing for me was creating different type of layers to create different looks. Id have to say the most challenging part was getting everything to look proper and neat where it isn’t all jumbled together. My submission could…
This is my classwork
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