DMA370-Project 3

1. What did you learn?
I learned how mobile games are created and how we navigate the limitations of the mobile devices to make the game.
2. What was easy?
The easy part utilizing my previous design from the class. Since, I already had the website laid out in Figma.
3. What was challenging?
The challenging part trying to make components, variants, and auto layout for the game. Since, it was tricky making everything a component, variant, or using auto layout to make sure everything looked right.
4. How could your submission be improved?
My submission could improve if I would have asked for more help with understanding the limitations of mobile devices.
5. How could the professor improve the assignment for the next class?
I have no suggestions at the moment of how the professor could improve the assignment for the next class.
6. How might you apply your knowledge in future assignments or work scenarios?
I would apply this knowledge in future assignments or work scenarios by utilizing how design and user interface experience go hand in hand. And the coding that allows for these user interfaces to both function and be aesthetically pleasing.
7. How did a specific reading or video inspire or help you?
The specific reading that helped me was in class videos because the information in the videos I used as reference for this project.

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