Categories
DMA 217

Project 2

Better Weather evaluates the weather in your area and suggests the proper clothing to keep you comfortable. It can be difficult to figure out what to wear during the fall and spring when the weather constantly fluctuates. That’s where Better Weather comes in! Just enter your zip code and we will assess the weather data in your area to recommend appropriate attire. Try it out here.

What did you learn? — I learned how to create an animation in the prototype. The menu in the last picture slides in like it would in an app.

What was easy? — The overall process of designing was much easier than last project because I now understand how to use components, which makes everything so much easier.

What was challenging? — The hardest part for me was thinking of an app. I wanted to make something I would actually use, and I am horrible at dressing appropriately for the weather so this app is perfect for me.

How could your submission be improved? — The app is pretty simple, and I think I could add more interesting features if I spent more time with it.

How could I improve the assignment for the next class? — I think it might have been helpful to have students come up with more than one app idea. I think it could have led to some more interesting concepts.

How might you apply your knowledge in future assignments or work scenarios? — I will incorporate animations in all my future work that involves prototyping.

How did a specific reading or video inspire or help you? — Seeing the variety of previous projects was helpful during the brainstorming process. They were very creative and helped me get started.

Categories
DMA 217

Project 1: ToDo App

Click here to interact with the app.

  • What did you learn?

I learned how to use the prototyping feature in Figma and how to create and use components.

  • What was easy?

Using Figma and creating a design style was easy.

  • What was challenging?

Figuring out the organization of the app was challenging. It was also difficult to create simple and effective features.

  • How could your submission be improved?

Some of the interactive features could be improved. For example, I would change it so you can click on the text bubbles to complete a task instead of just the bubble next to the task.

  • How could I improve the assignment for the next class?

I think it could be helpful to have parts of the project due at different times instead of the whole thing all at once.

  • How might you apply your knowledge in future assignments or work scenarios?

This project challenged me to think about usability and simple ways to create features, which will be useful in future projects for this class.

  • How did a specific reading or video inspire or help you? Refer to a specific reading or link for this; do not reference a class video or lecture.

The Smashing Magazine article was helpful when organizing my app because it broke down the whole process of UX design.

Categories
DMA 217

Lab 0

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