For Project 3 we had to create a design based on a common metaphor or phrase. I chose the phrase “a watched pot never boils,” mostly because of the weird visual that jumped into my head as soon as I thought about it. My favorite part of this design was the pattern in the background. …
Category Archives: dma214
Project 2: Colors
Project 2 was all about colors. We had to design four landscapes keeping color theory in mind. We had to design a desert using complementary color scheme, a city using an analogous color scheme, an ocean with a triadic color scheme, and finally a split-complementary color scheme on an outer space landscape. This project was …
Project 4: Space Stamps
For project 4, we had to make stamps based on a location of our choosing. Since fictional locations were on the table, I chose the Citadel from Mass Effect, one of my favorite video game series. For food, I chose Blast-Ohs, one of the only explicitly referenced foods in the Mass Effect universe. Blast-Ohs are …
Lab 3: Colors
For this lab, we had to learn about contrasting colors on the color wheel. I’ve always been interested in color theory and knew a few little thing like how blue and orange contrast, and cyan and magenta, so it was cool to get a more in depth explanation on some of the finer points.
Lab 2: Gridlock
This lab was all about grids! It was deceptively simple compared to the others, to the point where I had to check in with the professor to make sure I wasn’t misunderstanding. I think my experience as a photographer makes it easy for me to understand the purpose of a grid in composing something, whether …
Project 1: Hey Everybody
For Project 1, we had to represent the lyrics of a rhyme or lyric with both abstract and explicitly representative iconography. I chose the opening lyrics to the old track “Butcher Pete (Part 1)” by Roy Brown, which has been stuck in my head for years since I first heard it in Fallout 3. They …
Lab 1: More Gestalt
I’m currently way from my usual two-monitor set up and operating on a slightly outdated Lenovo. This DMA thing is really, really hard without two screens, not to mention I’m working with half the RAM I’m used to and a terrible LCD screen (I can’t even play Apex!). But, as they say in the pharmaceutical …
Blog 1, Lab 0
For our first assignment in DMA 214, we had to submit two sketches, one analog and one digital using Figma. I’d never heard of Figma before this but I already like it much more than I like Illustrator. It seems like what Illustrator would be if it could freely update without keeping legacy users in …
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