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Project 4/ Lab 7

Question 1: Through this project, I learned a lot more about kerning, as well as stamps and how complex they are.

Question 2: Probably the easiest part was the words for the jack and jill part, I found it easy to place all of the words in unique yet readable ways.

Question 3: Probably the hardest part was making the stamps look cool but also look realistic. The issue is that most stamps don’t follow the rule of thirds and just center images, and I tried to steer away from that which made it challenging to have them look realistic.

Question 4: I could have been more specific with the kerning, or done more experimentation with different color schemes of the stamps, but I think everything came out well.

Question 5: I could have worked more on the other aspects over just the typography.

Question 6:I think knowing about kerning is super useful for design in the real world, it seems like one of the subtle aspects of design that no one notices because it is always present, making the better designs stand out over the rest.

Question 7: nothing specific, although it was interesting to talk to my dad about the stamps who used to collect them.

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Project 3, caught red-handed

Question 1: This project was great to learn more about the different features of photoshop because I do not have much experience with it.

Question 2: I think the easiest part was probably finding good background images because I was able to use Unsplash

Question 3: What was challenging was either getting the correct coloring, or figuring out how to make a mask for the hand so that when I applied an effect to it, the entire picture wouldn’t change.

Question 4: I could have implamented a pattern more, but I tried to use the actual wanted poster as an image( also I cannot upload the other images because the file size is too big).

Question 5: Probably put more time into the pattern like I said before, but I thought the image was pretty abstract and I like how it turned out.

Question 6: I think im going to use this for working on graphic design more, which seems applicable in the workforce relativley speaking.

Question 7: Funny enough, I was inspired by an enemy from Dark souls that is a big hand, and I thought that it could be a cool design if the persons head was replaced with a hand for the abstract/surreal aesthetic. Furthermore, I wanted to try and juxtapose this with a picture of a person specifically from the 1950’s to add further contrast.

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Project 2

This is my japan-esque depiction of “urban.”
This is my fantasy version of “desert.”
This is my minimal version of “aquatic.”
Finally, This is my shot at “extraterrestrial.”

Question One: What did I learn

  • Well in short I learned how to use gradients more effectively to make realistic lighting in a scene, This can be seen on the ground of the urban piece, as well as the planet on extraterrestrial.
  • I learned how to use and manipulate the flare tool which is incredibly powerful and the aspect of the desert landscape that brings it to life.

Question Two: What was easy?

  • Definitely the desert landscape I think. I have already done one in the past and I think that it came naturally a second time around.

Question Three: What was challenging?

  • Easily the most challenging part was getting the correct perspective on the urban environment. I spent many hours trying to get the angles of the signs and doors just right to agree with the shapes of the buildings. This easily took the longest alongside the detailing for the gradients.
  • Second most challenging was probably trying to make the planet for extraterrestrial look as realistic as possible while also keeping it simple.

Question Four: How could your submission be improved?

  • If I had more time and inspiration for each Im sure I could improve them all to some degree, even if its a small change.

Question Five: How could I improve the assignment for the next class?

  • Just spend more time evenly on each piece of the project instead of devoting my time to mostly one(*cough* *cough* urban).

Question Six: How might you apply your knowledge in future assignments or work scenarios?

  • I will just keep trying new tools for each project to make something cooler than the last.

Question Seven: How did a specific reading or video inspire or help you?

  • Our zoom meeting about making gradients and using the blend tool was very helpful for the extraterrestrial.
  • Doctor Dunkles critiques were very helpful in polishing each piece to make them all much better than if he hadn’t taken a look at them.
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Project One

Question One: What did you learn?

  • This was not my first time doing a project like this, so I didn’t learn anything especially new. That being said, I generally learned more about gestalt principles and the rule of thirds in regards to graphic design for this project which made the end product significantly more refined. One new thing I learned how to use in Illustrator was the ‘pathfinders’ tool which inverts colors of overlapping areas of two or more shapes, that was a very cool tool that I can see it has many different applications.

Question Two: What was easy?

  • I think that this project was relatively easy for most of the artboards. I tried to go for a more minimalist design in the abstract part, and a more surreal aesthetic in the representative part.

Question Three: What was challenging?

  • Abstractism and surrealism are heavy inspirations for my personal aesthetics and I find them especailly similar(even more so within the constraints of this project), so I had some trouble doing a more “representitive” version of the story. this just led to me using more complex shapes and designs which I think had the effect I was going for.
  • easily the two hardest artboards to design were “Jack fell down” and “Jill came tumbling after,” because those two are so similar and I was having trouble making them unique and interesting. This was mostly only a problem in the abstract section though.

Question Four: How could your submission be improved?

  • With digital art and art in general, I like to keep critiquing my work to try and always be able to improve a piece more to keep making them as high quality as I am able to. But I am also a slow worker, and these two qualities don’t like to agree with deadlines and due dates. But given an extra week or two, I am sure I would be able to find plenty of areas to continually improve.

Question Five: How can I improve the assignment for the next class?

  • Well you see, I am posting this 4 days after the last day of critiques, so there isn’t much I could do. but still, I can always go back and make this more detailed.

Question Six: How might you apply your knowledge in future assignments or work scenarios?

  • I will always keep trying new designs and aesthetics to make a project or comission for a person or company as pleasing to the eye as possible. I’m very glad that the perfectionist part of me was put into art and design because I am so passionate about art and art culture(obviously).

Question Seven: How did a specific reading or video inspire or help you?

  • I really enjoyed the reading on Gestalt principles. There wasn’t any video or article specifically that inspired me, I know this sounds cheesy but honestly just looking at cool art, different aesthetics, or breathtaking architecture inspires me a lot with my own art.

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