Unity Video Game

I enjoyed creating this video game. I found the software to be very interesting and would like to work more in the gaming field. My favorite part was watching my creation come to life each time I made a revision to my work. 

The most challenging part was getting the coin and particles to align, and be able to be captured by the player. I somehow had the coin and particles below the y axis, but couldn’t tell from my view of the game as I was creating it. I struggled to get sound to work as well. I was able to get the sounds to play at the beginning of the game, but the software wouldn’t allow me to insert a sound at the end when the coin was collected. 

The most frustrating part was how slow the game became when more items were added to the game. I had too many trees surrounding my maze which made the game load slow, in addition to the player moving slow. 

I had a fun time choosing different materials and adding new items to the game board. Working with 3D objects is lots of fun and more relatable after playing lots of video games growing up. Working on this project has helped me develop a greater appreciation for the people who develop massive video games such as Fortnite, where so many items are constantly being added and removed, in addition to the visuals being amazing.

I wish more people outside of those who take this class could experience this game making. I think Canisius should offer a class such as “Intro to Video Game Design” that gets students interacting and experiencing first band what it takes to develop a game. I think there would be a great turn out and many people would be interested in participating. I know that I certainly would take a class like that.