Project 3 Blog

What did I learn? I learned the basics of game design. I learned how to use a very popular gaming engine, in Unity, well at least the basics. I learned how fun it is to create and design a game.

What was easy? The easy part of the project was actually making the adjustments to your game. I was able to watch the videos Professor Dunkle posted and follow what he did.

What was challenging? The hardest part, for me, was designing how I wanted my game to look. The creative part. The thinking part. Actually putting trees down and putting grass down was easy but deciding what I wanted to do took the most time.

How could your submission be improved? My submission could be improved if I would have looked over the assets more and had more time. If I looked over the assets more, I would probably find some cool things I could add to make my game more fun. Also, with more time, I could create a more detailed game.

How could your professor improve the assignment? The professor could improve the assignment by having students add more assets to their game. I saw some assets, like an airplane, that could be added to your game. I am not sure how to do that.

How might you apply your knowledge to future projects or work scenarios? I am going to school to study accounting. So as far as work scenarios go, I probably won’t make a video game when I’m an accountant. Although, I think it would be cool to make a game for my younger brother or possibly show him how to make a game. He loves video games, especially Fortnite, so I think he would love to see how a simple video game is made.

How did a specific reading, video, or example inspire you? Every video game I have ever played inspired me. I used to play video games a lot and they filled me with the urge to make a video game. I now have a new appreciation for video game creators and designers.