DMA 214 Project 1

With this project, I learned the usefulness of using primitive shapes, and how you can create complex designs through the use of simple parts. While starting this project it seemed challenging, once I had figured out how to capture my imagination the project ended up flowing together. The hardest part of this project was figuring out what I wanted to do for it. This submission could be improved if I was able to use color for it. The only thing that could be improved on this would be having a better explanation of how to print because that was the only issue I ran into. I already used the knowledge of manipulating shapes gained in this to make a couple of logos for myself. Finally, the best lesson for this project was the introduction to Figma because it allowed me to see where all the features I was familiar with in photoshop are within this program.