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Project #3

This blog post retains to “Project #3” which involved Unity and making our own First Person Shooter.

I learned how such a simple game can become very advanced very quickly in the world of gaming. When you want to edit something on the map including terrain, colors, and even your own person it may not be as simple as it looks. Unity can become confusing but offers the creator a tremendous amount of free space and freedom to create whatever they want. Which is what gaming is all about!

This project was not easy to say the least. It required me to do lots of checking on the game to ensure the player and terrain were behaving to my specific standards and doing what I wanted them to do. It was challenging to put something on the map that you thought of in your head into Unity. There was a good amount of playing with the program to know exactly what you should be doing, but it was something I enjoyed doing.

My submission could be improved by using more of the “extras” in my game to make the viewer experience and game play better such as audio and even an enemy. I could improve my assignment for next class by adding more paths and realistic terrain that I see now in online games. I could even add more objects that you would expect to see in first person shooter games like sandbags and bunkers for players.

I would apply these steps learned into making my video game into other areas of DMA. That would include adding as many features as possible onto an image or object to make it as close to reality as possible. The steps in Unity made me realize that anything is possible in the gaming world. With downloadable content on colors and object, the sky is the limit on what you can do with gaming.

A specific reading that I would like to reference would be our visit to the Buffalo Game Space. When listening to our speakers, they talked about having a team of many different kinds of people with various skills. My brother went to school in Vancouver for game design and it’s cool to discuss these ideas with him. My brother has made many games before and has experienced many “Game Jam” types of opportunities, but knows his role on a team. My brother is great at code and the behind the scenes work but is not a very good artist. In this case, he knows what he can add to a team and what his strengths are.

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Project 2

What did you learn?

I learned how to navigate through the “backdoor” of a webpage and control what the viewer sees and how they perceive it. This is a crucial step to involve the viewer to be interested in what they are reading without them actually reading the information just yet.

What was easy?

Some parts of the project were enjoyable and kind of fun like changing the font colors and how the information could be displayed. I found it easy to just change the code and the webpage would look completely different.

What was challenging?

One of the challenging parts was getting my logo on the webpage. One of the other students helped me with that step which I will remember in the future when he needs my help.

How could your submission be improved?

I believe my submission could be improved by just working with the webpage a little bit longer to make it look absolutely perfect. Just with all the colors and making sure that the lines correctly match up with each paragraph. I like everything to be in unison and symmetrical.

How could I improve my assignment for next class?

For next class my submission could be improved by adding more of my personal flare to the project. I like things to be unique and not too plain. But at the same time, I know that the information needs to be able to be seen easily.

How might you apply your knowledge in future assignments or work scenarios?

The skill of coding a webpage can be useful for many future assignments or even work related activities in the future. Learning about how webpages are put together and how small steps in the index can dramatically alter the webpage is something that I can see as being very useful.

How did a specific reading or video inspirit or help you?

A reading that inspired my the most was the many job titles in the Web Industry. My brother went to school for game design and would love to be in our class. Reading this article made me think that not all web related job titles are the same and that each job is unique to the person. My brother is strictly a game designer and that is what I believe he is best at. The job titles of Art and Design Director’s don’t sound like something he would want to do and neither would I.

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Project 1

INSIDE OF CARD

This project helped me take images and transform them into background and foreground images for cards. This can be a really useful tool for making personalized cards for friends and even for businesses.

I learned to cut different parts of images and then mask the background so they can be placed on other images. In the process, I learned how to play with Photoshop, which took practice but so does everything in life.

This project was not easy for me. I had to ask for help on many steps as sometimes what the professor did on the screen didn’t work for me. But now I am happy that I completed making a card and can hopefully use this skill in the future to complete other projects in my own life. It was challenging for me to get most of the small details in photoshop like having my text wrap around my images as well as making images larger/smaller.

I believe my submission could be improved by adding more backgrounds to the inside of my card. But at the same time, I didn’t want too much going on and for my audience to be able to see what was written on the inside. I could improve the assignment for next class by adding cleaner images and maybe trying to find some better images online.

This knowledge could be used to decorate birthday cards or even for any special occasion. These steps learned for Project 1 would save someone a good amount of money from buying cards or even hiring someone to do the same job as what we did today. This is a skill that could be applied to so many aspects of life and really is a necessity in the world we live in today.

A specific reading that inspired me for this project would have to be “How 25 years of photoshop changed our perception of reality”. This reading and video included showed me how much our world that we view as reality is really fiction. Models and people who we idolize are really being photoshopped and changed into a perfect image that we view as being normal. I tried to keep my card simple and not try to hide any flaws when putting myself onto the front card.

OUTSIDE OF CARD

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Lab 1 Discussion

  • We choose the pixels in part one to show us how we are able to move down to the closest zoom possible and still be able to select what we want, whether that be parts of an image or even the pixels themselves.
  • Like I said above, this step helped us be able to identify which part of the image we can choose. We did the smallest pixels in the image and then we chose parts of the image itself.
  • Step 12 made the image canvas whatever size we needed it to be. It doesn’t make sense to have an image be too small or too big for we are doing with it. By entering our height and width values, we are making the image that size for wherever we are placing/using it.
  • The image could be used for a logo on a website, a club, or even a team that wanted to make themselves authentic by combining multiples layers and photos. This is a very popular way for a group to make a different image or photo just by using simple steps in Photoshop.
  • Another way that you could generate images from scratch would be to draw something on pen and paper, scan it, and to import it to Photoshop. This step would be truly authentic to the person as it would be their own graphic, but of course would be a tougher step than just finding an image on the web.
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WELCOME

This blog will be below average at best

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Hello world!

Welcome to DMA Sites. This is your first post. Edit or delete it, then start writing!