DMA 201 – Project 3 – Game Design

I learned the basics of Unity and how to make a quick game. Specifically, I made a maze game where the goal is to get a coin at the end of a maze.

This project wasn’t too bad. After finally figuring out where everything was, it was easy to set up the maze and the coin.

I could have improved the project by adding more details or being more precise on the placing of things and painting of textures. This would have taken longer but seeing as this was supposed to be just a simple project, it didn’t seem too necessary. If I were to continue, I would definitely make the game more fun by adding some kind of enemy or enemies to chase the player, punishing them for hitting a dead end.

I don’t think the project can be improved unless more time was given for a larger project. Adding an enemy would make the game more fun to play and build while in class.

If I ever wanted to try game design, I would definitely use this after. I enjoy video games immensely and the idea of making video games has been a dream of mine. Perhaps I can mess around with it in the future and see what happens.

When thinking of how to improve this game, I thought about adding an enemy to chase the player. With other tweaks, this could make the game into a horror game. This would be a lot more fun to build and play, both for the builder and people around them. They could show off the game to other people and have fun watching other people play the game, as the “All We Want to Do Is Watch each Other Play Video Games” article talks about. If the project was improved, then this would play into this article.