What did you learn?
During the process of building the game I learned a lot of new skills. This program was totally new to me and required me to experiment and learn the programs features.
What was easy?
The easiest thing about this project was using the tools to create the elevated terrain. This tool was simple and fun to create the walls of the maze.
What was challenging?
The most challenging process during this project was using the winner code for the coin. At the end of the maze there is a coin which upon pickup would make noise and display a message. It took along time and troubleshooting to try and interact with the coin.
How could your submission be improved?
My submission could be improved by having a little more time and a better understanding of the program. I only used two textures for the whole maze which is boring and simple to look at for a player.
How can the professor improve the assignment in the future?
I believe the assignment was present in a very good way which was easy to follow and understand. However a bit more help using the winner code would have benefited the class.
How might you apply your knowledge in future assignments or work scenarios?
The skills I learned during this project can help me in the future with creating interactive games. Using a new program is also a good experience because it widens my range of understanding for future scenarios.
How did a specific reading, video or example inspire or help you?
The example that inspired me the most was when the professor first started using the terrain tools to create the path of the maze. After seeing the process I jumped right in and create many complicated pathways for my maze.
Michael Terranova